N2C Looper: Cycles of Fun
This write up is discussing a joint contribution of Simon and me, not only to ProcJam but also to the NoSecondChance iOS app the Metamakers are developing. My primary motivation for this project was to...
View ArticleGame A Week – Gerrymandering
Game Of The Week is a blog series where one of the MetaMakers team makes a game using No Second Chance, and then talks through their design. This week Mike is making an election-inspired game called...
View ArticleI Create You Destroy, @ThoseMetaMakers, 2016
This is an installation of six iPads where software powered by Gamika technologies creates, plays, critiques, selects, and shares abstract artistic games. It happily makes games all day long, unless a...
View ArticleAI beats man in last ditch Let It Snow thriller
We’re on the verge of releasing Let It Snow as our first game under the @thoseMetaMakers banner. We will be uploading it to the iOS app store the very moment the Apple Gods say we can! Let it Snow is a...
View ArticleThe Metamakers visit Nexus house of the Gifted STEM Programme
Over 120 students and staff attended our Game Jams, workshops and talks, not to mention the studio of the Painting Fool. Last Thursday we spent the day at Nexus, Camborne Science and International...
View ArticleArtist-in-residence opportunity
Come make art here at The MetaMakers Institute! We are seeking applications, for a paid residency of 3-8 months, from an artist or experimental game designer who is interested in generative design...
View ArticleGames as {Performing} Arts: 2018 Festival
Go directly to the web page here: Games as Arts 2018. The MetaMakers Institute in the Games Academy of Falmouth University are proud to announce the second festival in the Games as Arts / Arts as Games...
View ArticleRapid game jams
What would game jams be like if they lasted 1–2 hours instead of 1–2 days? And to take it further, if jammers tried out a dozen game designs in that time rather than focusing on prototyping one? A bit...
View ArticleDesigning games with Wevva
Possibly one of the most notable results of the MetaMakers’ work, was their research in fluidic games design. This ultimately resulted in the development and release of Wevva (Available for free for...
View ArticleTevi at EGX Rezzed and AMAZE
After a seven months production cycle we were finally able to present Tevi to a public more familiar with games. More specifically: experimental, serious games or games that attempt to do more than...
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